Interviews
- Old School Gamer Magazine: Video Game Trading Card Spotlight (October 2017): Todd Friedman interviews Steve (featured on Video Game Trading Card number 380) about his career in the industry.
- Retro Videogame Magazine (Issue #12): Interview regarding Steve’s career and what influenced and inspired him.
- Joypad (November 2014): Steve talks with Régis Monterrin about his days at SEGA/STI.
- RetroGaming Roundup Podcast 69 (December 2013): Audio interview with Steve and Keithen Hayenga about Apple, Atari, the Joyport and more.
[MP3 – interview starts at 1:16:52] - Good Deal Games: Michael Thomasson interviews Steve about his career in game development.
- 8BitRocket.com (March 2010): Steve talks about Flash development with the folks at 8BitRocket.
- Retronauts Podcast Episode 91 (April 2010): Frank Cifaldi plays host to a Tengen reunion as former programmers Steve Woita, Franz Lanzinger, and Mark Morris share tales of life at the greatest unlicensed Nintendo publisher ever.
[40.4 MB – Length: 1:28:20] - Sega-16 (December 2005): Interview with Steve discussing his work at Sega.
- Planet Virtual Boy: Interview with Steve regarding his work on Waterworld for the Virtual Boy.
- Atari Compendium (2001): Interview with Scott Stilphen, discussing Steve’s games at various companies and other fun stuff.
- The Warp Zone: Short interview with Steve about his work at Tengen.
Articles & Book Contributions
- The SNES Omnibus Vol. 2 (September 2018): This book covers Super Nintendo games N through Z. Steve offers his experience of playing Smash T.V. while working at Tengen, and Super Smash T.V. at home on the SNES.
- RETROIST: Did You Know About The Atari 2600 Garfield Game? (May 2018): Steve’s Garfield game is celebrated in RETROIST’S monthly nod to unreleased Atari 2600 games that could have been classics. Includes a nice writeup and video of some of the levels in the game.
- SNES Omnibus Spotlight #16: Steve Woita (March 2018)
- Unseen64 (July 2010): Short article about Spinny and Spike, an unreleased Sega Genesis game, conceived by Steve Woita, Jason Plumb, and Tom Payne.
- Computertec: Sirius Joyport (May 2009): Details about the Joyport, a game controller adapter for the Apple II designed by Steve Woita and Keithen Hayenga. See also: Sirius Joyport article on Wikipedia
- NintendoLife: The Making of the Nintendo Virtual Boy (March 2010): Steve shares his experiences developing WaterWorld for the Virtual Boy in this feature article about the hardware.